A BRIGHT DARK ROOM: WEEK TWO - TEENS
We continued our experiments from last week, this time in a bright room, testing whether the striking images we were producing in the black chamber would still appear in the light of day. We played a game called "What's in a camera?" in which each participant drew a diagram of the interior mechanisms of a camera, to their best understanding, and then tried to convince others of the validity of the system they drew. Inserting magic and whimsy into the diagram was fair game, as long as their diagram represented some sort of a system by which images are captures.